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Serious game as new health telematics tool for patient therapy education: Example of obesity and type 2 diabetes

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Resumen

The recent introduction of the serious games technology in medical education allows dispatching the health knowledge in communities not actually still concerned by the e-learning. The medical cyber-universities are giving essentially primary knowledge to medical students and continuing education for MP's, the paramedics being only a secondary target. The patient is rarely considered as a prior customer of the medical e-learning, but the increase of the chronic diseases as those emerging from the sequence overweight-obesity- diabetes of type 2 or from contamination spread facilitated by the new transportation modalities, with complex mode of propagation depending on their contagious (social or infectious) character, pushes to conceive active e-learning tools including a bio-feedback from the patient susceptible to increase its knowledge, level of responsibility, reactivity, compliance and observance with respect to the acute or long-term therapy and prevention policy concerning its disease. The paper presents the serious game as a user-friendly tool susceptible to serve the objective of e-therapy education at home for patients suffering of long term chronic diseases.

Idioma originalInglés
Título de la publicación alojadaInclusive Society
Subtítulo de la publicación alojadaHealth and Wellbeing in the Community, and Care at Home - 11th International Conference on Smart Homes and Health Telematics, ICOST 2013, Proceedings
EditorialSpringer Verlag
Páginas187-197
Número de páginas11
ISBN (versión impresa)9783642394690
DOI
EstadoPublicada - 2013
Publicado de forma externa
Evento11th International Conference on Smart Homes and Health Telematics, ICOST 2013 - Singapore, Singapur
Duración: 19 jun. 201321 jun. 2013

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen7910 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conferencia

Conferencia11th International Conference on Smart Homes and Health Telematics, ICOST 2013
País/TerritorioSingapur
CiudadSingapore
Período19/06/1321/06/13

ODS de las Naciones Unidas

Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible

  1. ODS 3: Salud y bienestar
    ODS 3: Salud y bienestar

Áreas temáticas de ASJC Scopus

  • Ciencia computacional teórica
  • Ciencia de la Computación General

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