Aprendizaje basado en un proyecto de gamificación: Vinculando la educación universitaria con la divulgación de la geomorfología de Chile

Delia Rodríguez-Oroz, Roberto Gómez-Espina, María Jesús Bravo Pérez, María Elena Truyol

Resultado de la investigación: Contribución a una revistaArtículo

1 Cita (Scopus)

Resumen

With the aim of promoting knowledge of geomorphology through a tool that can be used by society as a whole, in a geomorphology course of geological degree project-based learning (PBL) and gamification were incorporated as an innovative teaching-learning methodology. The implementation of the project was based on the creation of a board which incorporated the gamification at the moment of using the created game which proved to be a viable learning tool which contributes to the acquisition of geomorphological knowledge, improves the analytical abilities, creativity and motivation in students. Due to the technological simplicity and economic accessibility of the game created, it is expected that society has the possibility of approaching geology, becoming in a better knowledge of its natural environment.

Título traducido de la contribuciónLearning based on a gamification project: Connecting university education and Chilean geomorphology dissemination
Idioma originalEspañol
Número de artículo2202
PublicaciónRevista Eureka
Volumen16
N.º2
DOI
EstadoPublicada - abr 2019

Palabras clave

  • Gamification
  • Geoscience education
  • Popularization
  • Project-based learning
  • Table games

Áreas temáticas de ASJC Scopus

  • Educación

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