TY - GEN
T1 - A GUI modeling language for mobile applications
AU - Geiger-Prat, Sebastian
AU - Marin, Beatriz
AU - Espana, Sergio
AU - Giachetti, Giovanni
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/6/19
Y1 - 2015/6/19
N2 - The market of mobile applications is constantly changing and growing, partly due to the popularity of software that supports daily tasks and the emergence of new communication medias. Applications of this kind are typically small but require high usability interfaces, which are often based on small's sets of patterns with proven efficacy. Using patterns is one of the main principles of model-driven development, a paradigm with the potential to reduce development time and coding errors. However, there exist many challenges for improving the usability of automatically generated mobile interfaces. To face some of these challenges, this paper proposes a method to model mobile interfaces, which is part of an ongoing research project aimed at model-driven development of fully-functional mobile applications. We present the modeling constructs, which are inspired by recent studies on best practices, and evaluate the feasibility of the application of the proposal to an archetypical case.
AB - The market of mobile applications is constantly changing and growing, partly due to the popularity of software that supports daily tasks and the emergence of new communication medias. Applications of this kind are typically small but require high usability interfaces, which are often based on small's sets of patterns with proven efficacy. Using patterns is one of the main principles of model-driven development, a paradigm with the potential to reduce development time and coding errors. However, there exist many challenges for improving the usability of automatically generated mobile interfaces. To face some of these challenges, this paper proposes a method to model mobile interfaces, which is part of an ongoing research project aimed at model-driven development of fully-functional mobile applications. We present the modeling constructs, which are inspired by recent studies on best practices, and evaluate the feasibility of the application of the proposal to an archetypical case.
KW - GUI
KW - Interface
KW - Mobile Development
KW - Modeling Language
KW - Usability
UR - http://www.scopus.com/inward/record.url?scp=84937876402&partnerID=8YFLogxK
U2 - 10.1109/RCIS.2015.7128866
DO - 10.1109/RCIS.2015.7128866
M3 - Conference contribution
AN - SCOPUS:84937876402
T3 - Proceedings - International Conference on Research Challenges in Information Science
SP - 76
EP - 87
BT - IEEE RCIS 2015 - 9th International Conference on Research Challenges in Information Science, Proceedings
A2 - Rolland, Colette
A2 - Anagnostopoulos, Dimosthenis
A2 - Loucopoulos, Pericles
A2 - Gonzales-Perez, Cesar
PB - IEEE Computer Society
T2 - 9th IEEE International Conference on Research Challenges in Information Science, IEEE RCIS 2015
Y2 - 13 May 2015 through 15 May 2015
ER -