TY - JOUR
T1 - Los jugadores profesionales de esports no son obesos
T2 - Análisis de la composición corporal basada en los años de experiencia
AU - Giakoni-Ramírez, Frano
AU - Duclos-Bastías, Daniel
AU - Yáñez-Sepúlveda, Rodrigo
N1 - Funding Information:
To UCAM Esports Club and Catholic University of Murcia, for the support and assistance provided for this research.
Publisher Copyright:
© 2021, Universidad de la Frontera. All rights reserved.
PY - 2021/8
Y1 - 2021/8
N2 - Esports are considered a form of electronic sports that have become an important element of popular culture. Its evolution and continuous development have led to consider esports as a profession, increasing the number of players, practice modalities and hours of play dedicated to this field. Therefore, scientific and economic contributions have increased in recent years, however, there is little research on body composition in this group of players. To describe the anthropometric characteristics and body composition in professional esports players according to the years of experience. The sample consisted of 53 esports players competing in the Spanish professional league, with a mean age of 21.01 ± 0.39 years, whose body composition was measured by electrical bioimpedance with the TANITA® BC-601F Segment device. No differences were found between groups nor significant associations according to linear regression (p<0.05) between body composition variables and years of experience as a professional player. The years of practice, as well as the esports practiced have no influence on the body composition of professional esports players.
AB - Esports are considered a form of electronic sports that have become an important element of popular culture. Its evolution and continuous development have led to consider esports as a profession, increasing the number of players, practice modalities and hours of play dedicated to this field. Therefore, scientific and economic contributions have increased in recent years, however, there is little research on body composition in this group of players. To describe the anthropometric characteristics and body composition in professional esports players according to the years of experience. The sample consisted of 53 esports players competing in the Spanish professional league, with a mean age of 21.01 ± 0.39 years, whose body composition was measured by electrical bioimpedance with the TANITA® BC-601F Segment device. No differences were found between groups nor significant associations according to linear regression (p<0.05) between body composition variables and years of experience as a professional player. The years of practice, as well as the esports practiced have no influence on the body composition of professional esports players.
KW - Body composition
KW - E-athletes
KW - Electronic Sports
UR - http://www.scopus.com/inward/record.url?scp=85113758189&partnerID=8YFLogxK
U2 - 10.4067/S0717-95022021000401081
DO - 10.4067/S0717-95022021000401081
M3 - Artículo
AN - SCOPUS:85113758189
SN - 0717-9367
VL - 39
SP - 1081
EP - 1087
JO - International Journal of Morphology
JF - International Journal of Morphology
IS - 4
ER -